Various assets I created for "Identity MMO", a Kickstarter-funded video game project.
Low poly spray paint can model.
Leaf texture created in Substance Designer by scattering photo textures. Uses the height map to change the coverage.
Chess set and table for an in-game mini game.
Bridge model with tiling textures. Separate road mesh for clarity.
Lowpoly bike helmet model.
Low poly air duct models.